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Concept art gallery: a page for reviewers and clients

A concept art gallery presents early visual ideas for characters, environments or props, so that a director, client or team can respond to specific pieces. It works when each image is labeled with its purpose, its stage and the decision it is meant to inform, and when the set moves from broad direction to specific detail. Keep the gallery to the pieces a reviewer needs, and mark which ones are still open.

Format notes

Order the gallery from direction to detail

Label the stage of every piece

Mark each image as a thumbnail, a rough, a refined concept or a final. A reviewer who sees a thumbnail beside a finished painting judges the finish and misses the idea, so keep the stages visibly separate.

Group by subject, then by the decision each group feeds

Characters, environments and props belong in separate groups. Each group should name the decision it feeds, such as silhouette, palette or scale, so the reviewer answers one question per group.

Show five images and keep the full set elsewhere

The page takes up to five images that you upload. A concept set can run to dozens of pieces, so choose the five that show the range, keep the complete set in your own storage, and write on the page where it is kept. Content Creator does not edit images, so crop and correct each piece before you upload it.

Put open questions next to the work

A piece still under review carries a line stating the open question, such as whether the armor reads at thumbnail size. A closed decision gets a note with the date it was made.

Weak and strong wording

Write labels that tell a reviewer where to look

Weak: Cool design for the castle.

Strong: Castle exterior, rough concept, stage 2 of 4. Open question: does the silhouette read against the cliff at thumbnail size?

A stage and a question tell the reviewer where to focus. A compliment does not give them anything to decide.

Weak: The character looks awesome.

Strong: Courier character, refined concept. Decision needed: palette option A or option B by [date].

A decision with a date turns an opinion into a next step the team can plan around.

Weak: See all our work here.

Strong: Five of [number] environment pieces are shown. The full set is kept by [role] at [location].

A reader needs to know that a selection is a selection, and where the rest of it is.

Weak: Final art coming soon.

Strong: Final art for the props group is due [month]. Until then, these concepts are the agreed direction.

Soon has no date. A month and a status tell the client exactly what they are approving.

Quality checklist

Check the set before the review starts

  • Each image is labeled with its subject, its stage and its purpose.
  • The page holds no more than five images, and each one bears on a different review question.
  • Open questions sit next to the pieces they affect, and closed decisions carry a date.
  • The groups run from direction to detail, in the order the reviewers will take them.
  • Character and creature names on the page are the approved working names, not placeholders.
  • Work you are not cleared to show, or that sits under an unsigned agreement, has been removed.
  • A reviewer who did not make the work can say which piece to decide on first.
Share the finished page

Choose the review before the audience

Team link

Share the gallery with the art team and the director through a team link before it goes to a client. Ask the team to flag any label that is out of date.

Public link

Use a public link for a client review only after internal sign-off. Remove unreleased titles and any stage label that a client could misread as a finished commitment.

HTML download

Download the generated HTML file to keep a dated record of what each review showed. Put the review date in the file name so it can be told apart from later versions.

Mistakes to avoid

Four ways a concept gallery produces a vague review

Showing sketches and finals as equals

A reviewer cannot judge a finished image and a sketch on the same terms. Label the stage and keep the two apart.

Asking the reviewer about everything

A review that covers every piece gets an answer about none of them. Show only the pieces that bear on the one decision in front of the room.

Burying the open question in a caption

A question inside a long caption is easy to miss. Put it on its own line beside the image, where the reviewer sees the two together.

Sending unreleased work to the wrong audience

Concept work is often unreleased. Check the audience before every link, and keep anything not cleared for outside eyes off the public link.

Frequently asked questions

What should a concept art gallery be for?

A gallery is for a review. It shows the pieces that bear on one decision, labeled by stage and subject, so a director, client or team can answer a specific question. A full archive is a different document, and a link to it can sit beside the gallery.

Can I use this page as an art portfolio website?

It can show a short selection of concept work, but it is one page rather than a multi-page site, and it has no custom domain or page-view analytics. A portfolio written to win hiring is a different job, so keep this page for reviews.

Is a concept art gallery the same as a virtual gallery?

It is one kind of virtual gallery: a curated set of labeled images on a web page. Content Creator does not build a walkable three-dimensional space, so the gallery is a labeled page of images, not a room you move through.

Can I download the gallery as images or a PDF?

The page cannot be exported as images or a PDF. Send the link, or keep a copy by downloading the generated HTML file. Keep the original image files in your own storage, because the page holds only the five you choose.

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How to build it

  1. Follow the eight-step wizard: type, assets and description, images, branding, contact and call to action, Atty Suggestions, blueprint, and generate. Atty generates one HTML page in the background. Review it, then publish and share the page link or download the HTML file.

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